VR is a hot topic right now, but there are still a lot of open questions especially regarding input. How to interact with a VR application? In this lecture Julian Mautner talks about his experiences with Oculus, the tobii eye tracker, the EPOC Emotiv Brain-Computer-Interface and the Intel RealSense Depth-Camera as well as about best practices on how to use these technologies in games.
Virtual Reality and Alternative Input Devices
Guest Lecture: Julian Mautner
7th January, 5 PM
FH Salzburg, Campus Urstein, HS 013
Julian Mautner MSc. is founder and lead developer of stillalive studios, an independent game studio in Innsbruck, Austria. After finishing his master-thesis in physics in 2012, he assembled an international team of talented devs to work on „Son of Nor“ (an action adventure) as a distributed team. Today stillalive studios counts 12 members, most of which live in Austria, but also others that contribute from the US, Finland, Switzerland and Italy. The funding for their first big project could be secured in early 2013 via Kickstarter. Today, Son of Nor is available on Steam and the team is eagerly working on their next project “Drone Swarm”.